2012-09-09

The Sound of a Dan Flavin


I visited Dan Flavin's Untitled Marfa Project in 2009 on a fellowship studying the spectrum of new uses on former military bases. One such base, decommissioned shortly after WWII ended, is Fort D.A. Russell in Marfa, TX.  The property is home to the Chinati Foundation and contains ammunition sheds, old barracks, and various other military structures. Some buildings are vacant and some are filled with sculpture by Chinati's founder Donald Judd. In the 1980s, Judd invited Flavin to come and do an installation. His piece opened in 1996, the same year Flavin passed away.

While I was walking around Marfa with a sound recorder, picking up things like the specific resonance of Judd's concrete sculptures, a curiosity entered me about approaching any artwork with a sound recorder, especially a predominantly visual one like Flavin's. What is to be captured with the sound, and how does looking at something change when listening momentarily displaces looking as the primary means of taking in a piece of art?

Flavin's installation, a painting with light, deliberately includes the sources of light, the ready-made fluorescent lamps, as part of the composition.  But the lamps are also participating in the art because they emit a sound.  The faint buzzing sound has a base frequency of about 120 Hz, with several multiples of that frequency also noticeable.This buzzing comes from the ballast which keeps the current flowing through the fluorescent tubes below a safe threshold. The electricity is dampened, and the output is sound.  



Every Flavin piece will sound different. The specific configuration of lights, the number of them, the proximity of the lights to nearby walls--these factors will have subtle yet palpable effects. In addition, the light itself, its color and intensity, must have an effect. Are there certain colors which bring out the buzzing, or conversely permit the viewer to shut away the sound? Do certain colors shift the perception of certain frequencies, i.e. does a blue light point our attention to the lower note, and a yellow light to the higher note? Is there a color which allows all background sounds to melt away? 

Spending countless hours, days, and years to get his installations just right, was Flavin using the buzzing sound to inform his work? Or, how could he not? He would be subjected to it possibly more than any human being that has lived since the invention of the fluorescent bulb. We can no longer ask the artist these questions. Nevertheless, the project continues, a grand experiment to re-draw space with light and sound.  The artist here has presence; his work continually re-configures the interior of this army barracks, each day that the power is flicked on.  Flavin made a place for questioning how we perceive space.

2012-09-05

Soundfishing

"the most important thing to understand with regards to human underwater listening is that our ears are mostly useless" via

Introducing Soundfishing, the latest sporting activity in the great outdoors of the San Francisco Bay Area.  In a city that is all about recreation, water activities, fitness, etc., what is there to do for the non-sporty among us? To prove my credentials (in being un-sporty), I have caught exactly one fish in my entire life.

The recreational landscape of the Bay is all about the shoreline. We have hundreds of miles of it. The wrinkly edge (when it's not impenetrable due to industry or freeways) is a varied landscape for interaction between people and the water. We can imagine the soundscape of this edge - wind rustling sails, birds, water surging over rocks when a large boat passes by.  It's predictable. It's also not as clean as that. There often is a freeway nearby, or any number of sounds. But what about sticking a microphone beneath the water's surface. What does this tell us about the urban, watery edge?



Soundfishing bypasses the usual urban soundscape for an entirely new one, in which motor boats sound like angry hair-dryers, and the propellers of cool old ships produce lo-fi drone music for anybody listening in.


I like environments where it is difficult to hear. Difficult, not because it is loud, but because we are not made for a particular listening environment. When a human ear is underwater, the ear drum does not vibrate the same way that it does in air. The ear barely works under water, so the way we hear is actually through bone conduction. Pressure in water is translated to our skull, which transmits the sound directly to our inner ear.

If my ears are useless, then lend me a microphone. In order to listen to this underwater world, we must augment our hearing. I like that, the opportunity to question how we hear sound and what we might do to hear things differently. So I made a hydrophone with about 15 dollars worth of electronic parts and threw it in the water.

The hydrophone as "bait" , coated in silicone

In water, sound travels four times faster than it does in air. It's a thick medium for sound, which means sound travels well and quite far. It also means certain sounds are not able to move far, such as high frequency sounds. Above a few thousand kilohertz, sound dies off shortly after it is emitted.



My first fishing expedition was in the Oakland shipping channel off the shore of Alameda. I saw a couple people pulling out actual fish. I certainly wouldn't want to be a fish in these waters, not just for the fear of being prey but it is LOUD in there. At one point I was listening to five boats motoring around, plus a jet ski. It just sounds like a bunch of mad screaming lawn mowers and pencil sharpeners under there.

But there are some cool, subtle sounds, and a lot more exploring to be done of the Bay.  Stay tuned.

2012-08-23

Listening Practice



Fes, Morocco, on a scrubby hill overlooking/over-listening the city. Like the view, the image in sound is dense in detail. Tiny spikes of contrast: a distant horn, sparrows flittering in the foreground, the sharper cry of a child nearby. Emerging from a grey droning sea: scooters, voices, air conditioners, idling buses, the overlapping calls to prayer. Altogether these sounds form the averaged sound of a city.

As the view confounds any understanding of the city’s order (minarets stand out as landmarks, but little else is to be read from the hilltop view), the sound adds to the confusion, the din as blurry as the myriad of flat rooftops cascading up and down the topography of the valley. What is it to listen to all of this sound, within this thickened space overwhelmed by colliding signals?

Listen to the madly twittering sparrows, but the sharp focus on one sound blurs the rest. Try to pick out a revving scooter, but is it the scooter or something else not known, not seen? Part of the fascination is just looking at the city as though it were a model train set, with tiny voices occasionally audible above the averaged sound.

A third alternative: Listen to the averaged sound and forget the names of everything, just appreciate the pure averaged sound. Is listening in this case still listening to Fes, or is the averaged sound of a city just a sound, even a kind of musical assemblage to appreciated for its own sake?

Listening encompasses all of these things: concentration on particular sounds (signals), deference to the shapelessness of background sound, and puncturing the thin divide between music and pure sound. John Cage found music everywhere, in everything. He found music because he wanted to listen, and he listened to all sounds with a devoted practice of listening. 

Recently, not traveling (at least not in an obvious way), I was walking on a lunch break from my office in downtown San Francisco up one of its many hills. I paused at a park looking over the city, and there it was again, that blend of many sounds rushing up and passing over me. If I were to snatch any one of them, say a honking taxi cab or a siren from two miles away, I would know: yes, I am in San Francisco. But I still find that forgetting San Francisco momentarily, digging beneath the language of sound, to really hear the sounds, the averaged sound—this permits a kind of instantaneous travel in time and space. Is this San Francisco or is it Fes, just in a new place at a new time.

 

2012-04-08

SF Gravelator 91L


As mentioned here from time to time, I represent one third of the experimental collective DEMILIT. We are a group taking walks, recording sounds, and making connections between militarized spaces and the everyday landscape. Last year we were commissioned by Deutchlandradio Kultur to produce a radio piece on their "Newcomer Werkstatt" program, which aired in Berlin at midnight, June 24, 2011.

As DEMILIT likes to do when presented with an opportunity, we take a walk. With a plethora of former military landscapes to explore here in the Bay Area, we set our sights on Angel Island. The island has a long history as a militarized island, beginning as an Army Post in the Civil War and culminating as a strategic link in a necklace of missile defense silos around the Bay Area in the 1960s. Angel is also notoriously known as an immigrant detention and quarantine island. [More history] What DEMILIT sought to accomplish on our walk, and in the ensuing soundscape presented below, was a means of measuring the spaces embedded in the island, the spaces which cannot be seen but which can be heard.

SF-91L is the name of the abandoned Nike Missile station on Angel Island in San Francisco Bay where we recorded the sounds for this piece. Gravelator refers to the simultaneous process of building up and eroding away the island. We displaced the island's own material to construct a second island, an imaginary island, which is encapsulated in the sound.


In a related fashion, the military severed the island’s crown in order to install the radar system for the missiles. The missiles were made obsolete not long after it was finished and was decommissioned. Decades later, the Gravelator is a means of awakening the sequestered spaces of the silo. Listen:


I call it a "chronoscape" -- between landscape and soundscape, a work of sound both on the geographic scale and on the time scale.  Though the piece has a finite boundary in time, it is intended as an aural window onto an oceanic sonic process.  In a similar fashion the work appears to have a finite geographic boundary; however, an island is not a separate piece of land but a promontory of land which happens to rise above the water level.  There is a continuity in both time and geography which reflects the underlying and pervasive process of militarization which DEMILIT seeks to expose in our work.
More from DEMILIT's tumblr feed: http://demilit.tumblr.com/SFG